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Wednesday, February 18, 2009

Download DotA Allstars Map 6.59c

File: DotA Allstars 6.59cAuthor: IcefrogDate: February 13, 2009Size: 3402 KB.Category: Hero Defense
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns. -nr, -ts, -pm, -oi, -mi, mo, -ro, -er, -mo, -ro, -er
Download DotA Allstars 6.59c (English)
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Changelog 6.59c:=============* Fix a couple of recently discovered exploitsDownload DotA Allstars 6.59c (English)
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Download DotA Allstars Map 6.59b

File: DotA Allstars 6.59Author: IcefrogDate: january 26, 2009Size: 3402 KB.Category: Hero Defense
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns. -nr, -ts, -pm, -oi, -mi, mo, -ro, -er
Download DotA Allstars 6.59 (English)
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Changelog 6.59:=============* Some performance improvements* You can no longer attack items you do not own if they are in the fountain area* Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error* Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)* Reworked Enigma’s Conversion (see details below)* Fixed a bug with Towers AI not defending heroes properly* Reduced Ironwood Branch cost from 57 to 53 gold* Increased Blademail duration from 4 to 5 seconds* Improved Chaos Knight’s cast point* Added a new experimental mode -er (-ExperimentalRunes, see details below)* Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds* Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200* Improved Antimage’s Strength by 2 points* Increased model size of hexed units a bit* Increased Curse of the Silent AOE and reduced cooldown slightly* Decreased Powershot cooldown from 12 to 9 seconds* Decreased Lightning Storm cooldown from 7 to 6 seconds* Fixed Acid Spray from affecting Tombstone Zombies* Spectral Dagger no longer gives vision* Rebalanced Necrolyte’s Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain* Increased Fury Swipes buff duration from 3 to 5 seconds* Fixed an issue with unit selection when respawning with Aegis while controlling other units* When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions)* Improved Eidolons magic resistance a bit* Fixed some minor technical issues with Mask of Madness
* Fixed scoreboard player names when a player switches with a leaver* Switch no longer works when only 1 person agrees in a 1v1 situation* Fixed Zombies continuing to spawn when the game is over* Fixed Eidolon Acquire range and reduced collision size a bit* Fixed -switch with frozen leaver heroes* Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested)* You now have vision over the area you cast Blackhole in (260562)* Fixed Aegis dropping when using -switch* Ball Lightning now gives a proper error message when casting without the required mana* Fixed allied hero visibility when using -switch in -ah mode* When players swap heroes, the new player/heroid data for replay parsers are updated* Changed the model on Eidolons and adjusted the scales a bit* Fixed some issues with Blackhole’s silence mechanism when applied to magic immune units* Fixed some bugs when using -switch with Meepo
Demonic Conversion:=====================Splits any non-hero unit into three Eidolons, killing the targeted unit.Eidolon’s can duplicate themselves once whenever they attack 6 times.Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)Cooldown: 35Manacost: 170Notes: It cannot target Level 5+ Neutral Creeps
Experimental Runes====================This temporary mode changes the rune system to a more experimental one. I will be changing how -er works from version to version to try out different ideas. I don’t plan on any one version of the new runes to replace the current system directly, so do not panic Well Instead, it will be used as something to create discussion, spark ideas, find flaws and playtest different concepts over time.How -er works for this version: Runes spawn simultaneously on both sides at 3 minute intervals (instead of 2). Again I have no plans to make this permanant.Notes: I wanted to release this sooner rather than later because of some important code fixes. I am planning on finishing the traditional .x9 quest for v6.59b (along with some more balance tweaks) and then followed by TC in 6.60 if everythings work out right.Enjoy– IceFrog
Update: I’m getting lots of emails asking me what .x9 and TC are. Every 9 version there is a hidden side quest in the map. TC is the Tauren Chieftain hero model.
Download DotA Allstars 6.59 (English)
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see ya!

Download DotA Allstars Map 6.58b Ai 1.52

File: DotA Allstars 6.58b Ai + v1.52Author: BuffMePlz (port AI+ v1.52 of RGB)Date: January 25th, 2009 (update 25/01/09 revision 01)Size: 3650.8 KB.Category: Hero Defense
Hello, new dota Ai Release!…
This map is a modification by “BuffMePlz” of the map AIplus v1.52 of RGB
Description:
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
AI by RGB Modes: -st, -ne, -he, -hg, -mc, -deModes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, nb, -ns, -nr, -ts, -pm, -oi, -mi
About AI by BuffMePlz:
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:-AI don’t properly react to -nb, -nm and -nt modes-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -test
Some commands have yet to be implemented properly:-ah-afk-kickafk-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)-cm
Additionally, I have added two Fun Taverns in the lower right corner. Currently includes fifteen legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Old Pudge (5.51), Old Chen (5.64), Old Medusa (5.84b), Void Demon (3.0d), Rider (5.72), God of Wind (6.01), Flame Lord (5.51), Avatar of Vengeance (6.32b), and Astral Trekker (3.0d).
To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
- Changelog DotA Allstars 6.58b AI plus + v1.52 (Revision 01) (update 25/01/09)
-First update to 6.58b-Fixed some tooltip typos for Fun Tavern heroes-Updated Venomancer’s AI to properly use Venomous Gale-Updated Vengeful Spirit’s AI to properly use Wave of Terror-Rewrote Overload to prevent crashes with AI-Prevented AI from picking Storm Spirit and Undying and added warning message when AI randoms either hero-Removed some dead code (mostly for old item system)-Fixed a bug with Ogre Magi and Aghanim’s Scepter
*Formless fixes-Updated Formless’s spell array to include Conjurer’s, Storm Spirit’s, and Undying’s spells-Slightly changed Formless’s spell stealing routine with Aghanim’s to prevent a bug-Slightly changed Formless’s Reset mechanism with Strygwyr’s Thirst to prevent a timing issue that could give you vision of a unit even after forgetting the ability
*Unofficial fixes-Fixed Last Word to trigger on end of spell cast (instead of end of spell cast animation)-Cleaned up the way Refraction buff icons appear to provide better feedback on when the buffs are actually active-Fixed some typos (Storm Seeker, Eye of Skadi Ranged, Windrunner, Captain CoCo’s Rum, Recall, Courier Shield, Burst)
6.58b Port of AI+ and -fun content by BuffMePlz.
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
===========================- Find more maps DotA Ai here: DotA Ai
- Find more maps DotA Ai by BuffMePlz here: DotA Ai by BuffMePlz .
- Find more maps DotA Ai by RGB here: DotA Ai by RGB .

Download DotA Allstars Map 6.58b

File: DotA Allstars 6.58bAuthor: IcefrogDate: january 17, 2009Size: 3402 KB.Category: Hero Defense
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns. -nr, -ts, -pm, -oi, -mi, mo, -ro
Download DotA Allstars 6.58b (English)
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Changelog 6.58b:=============* Fixed a rare bug introduced last version with Nevermore’s ultimate* Fixed a bug with Cranium Basher* Fixed a suicide bug with Heartstopper* Fixed a bug with Overload* Various tooltip fixes* Fixed some rare glitches that could cause some abilities to malfunction* Fixed various -switch related bugs* Switch now works if all but one player votes for it, instead of requiring 100%* Fixed truesight on The Frozen Throne* Decreased Undying’s model size a bit* Fixed conflicts between Viper Strike and Venomous Gale* Fixed Soul Rip targetting problems on Tombstone* Fixed -mo/-ro in -gameinfo* Fixed a bug when picking up invisibility rune while under the Phase effect from Phase Boots* Fixed -mr failing to be recognized as a gamemode* Fixed Rapier damage values when being carried by a non-owning player
Download DotA Allstars 6.58b (English)
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see ya!

Download DotA Allstars Map 6.58

File: DotA Allstars 6.58Author: IcefrogDate: january 11, 2009Size: 3402 KB.Category: Hero Defense
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
Modes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, -nb, -ns. -nr, -ts, -pm, -oi, -mi, mo, -ro
Download DotA Allstars 6.58 (English)
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Changelog 6.58:=============
##################Highlight##################
* Remade Storm Spirit (see details below)* Remade Dirge (see details below)* Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game* Added a new experimental command -switch to switch player slots with other players or leavers (requires player agreement, see details below)
##################Items##################
* Blademail: Remade (see details below)* Cranium Basher: Remade (see details below)* Heart: Changed the regen mechanism, it now gives 1% non-stacking passive HP regen* Javelin: Cost increased from 1400 to 1500 gold and damage from 16 to 21* Demon Edge: Cost reduced from 2600 to 2400 gold* Buriza: Recipe cost increased from 1000 to 1200 gold* Monkey King Bar: Improved damage from 75 to 80 and chance from 30->35%* Rapier: Now requires Demon Edge and Sacred Relic only and provides 200 damage instead of 250* Eul’s Scepter of Divinity: Recipe cost reduced from 800 to 600 gold* Mask of Madness: Amplified damage is now applied at the end instead of within the duration* Mask of Madness: Cooldown reduction from 30 to 25 seconds* Diffusal Blade: Lowered the Agility bonus from 25 to 22* Diffusal Blade: The purge now lasts the same on non-hero units like Spirit Bear as it does on heroes (15->4 seconds)* Sentry Wards: True sight range increased by 100* Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage
##################Heroes##################
* Storm Spirit: Remade (see details below)* Dirge: Remade (see details below)* Venomancer: Reworked Shadow Strike (see details below)* Vengeful Spirit: Reworked Terror (see details below)* Bane: Changed how Fiend’s Grip works a little (see details below)* Silencer: Curse of the Silent is now an AOE effect* Necrolyte: Now has Heartstopper instead of Diffusion Aura* Windrunner: Removed attack count limit on Focus Fire* Rooftrellen: Living Armor is now castable on structures* Bone Fletcher: Death Pact can now be used on any non-hero unit, not just allied units.* Spirit Breaker: Charge of Darkness’ buff indicator on the enemy is now visible to the enemy only when you are 2500 units or closer* Spirit Breaker: Has magic immunity when he reaches maximum speed in Charge of Darkness* Spirit Breaker: Empowering Haste bonus damage is now implemented as +damage visible on your interface* Furion: Sprout can now be directly cast on yourself* Morphling: Morph now gives him a passive +2/4/6/8 Agility and Strength bonus when leveling it up* Pudge: Flesh Heap bonus strength gained from heroes is improved from 0.3/0.6/0.9/1.2 to 0.9/1.2/1.5/1.8* Axe: Counter Helix cooldown now scales from 0.6 seconds to 0.7/0.65/0.60/0.55 (245761)* Lucifer: Lvl? Death bonus damage is now reduced by magic resistance only rather than both magic resistance and armor* Lucifer: Reduced Doom’s cooldown by 20 seconds* Lucifer: Devour’ cast range increased a little from 150 to 300* Bloodseeker: Improved base strength from 18 to 23* Bloodseeker: Reduced Rupture’s cooldown from 100 to 70 seconds* Sven: Improved God’s Strength’s cooldown from 120 to 80 seconds* Enchantress: Improved base damage by 10* Drow Ranger: Improved Marksmanship by 3 Agility each level* Viper: Viper Strike’s cooldown reduced from 80 to 80/50/30 seconds* Rhasta: Increased cast range on Mass Serpent Ward* Templar Assassin: Improved turn rate* Huskar: Life Break now properly slows magic immune units* Enigma: Reduced Eidolons’ bounty* Enigma: Reduced manacost on Midnight Pulse from 135/150/165/180 to 95/110/125/140* Lone Druid: Improved Spirit Bear’s Entangle from 16 to 20% and cooldown from 6 to 5 seconds* Ursa: Enrage bonus damage is now implemented as +damage visible on your interface* Pugna: Reduced Scepter upgraded Life Drain cooldown dramatically* Venomancer: Improved Plague Ward cast range and vision radius* venomancer: Poison Sting damage type is now lethal* Bane: Fiend’s Grip now wakes a unit up from Nightmare* Bane: Removed the life degen and enemy suicide mechanism from Enfeeble* Witch Doctor: Voodoo Restoration no longer triggers Essence Aura* Stealth Assassin: Removed ministun and tree destruction on smokescreen* Stealth Assassin: Backstab damage type is now Physical* Proudmoore: Reduced Captain CoCo’s Rum movement bonus (30%->10%)* Proudmoore: Ghost Ship cooldown increased from 100/80/60 to a constant 100* Spectre: Haunt now ends whenever you use Reality* Keeper of the Light: Rescaled Mana Leak cast range (1200->550/700/850/1000)* Naix: Increased Open Wounds manacost from 70/80/90/100 to a constant 110 mana* Visage: Rebalanced Raise Revenants (5/6/7 Max to 4/5/6 Max, Sight radius reduced by 50%, 29/39/49 damage to 40/46/52)* Meepo: Earthbind no longer works on magic immune units* Meepo: Rebalanced Poof (40/80/120/160 -> 60/80/100/120)
##################Modes & Commands##################
* Changed -vr (-VoteRandom) to make your hero pools include 1 of each Intelligence/Agility/Strength/Melee/Range* Added a new mode -mo(-MeleeOnly)* Added a new mode -ro(-RangeOnly)* Changed -mr(-moderandom) it now picks between RD/SD/VR/ARAI* Added a new command -mines to count the mines placed (250362)* Added a new global command -mc to show multicast rate of any Ogre Magi on the map (194526)* Adjusted -ha (hookaccuracy) to count only enemy hooks
##################Gameplay & Performance##################
* Rewrote camera system so it no longer moves the camera when you respawn if you are in the middle of controlling another unit* Rewrote many different parts of the core game code to improve the usual performance drop that happens later in the game* Dramatically improved performance during Epicenter* Disabled some item manipulation code that is specific to warcraft 1.20e from running on 1.21 and above (this is mechanism that affected droppability of items as soon as you used them until you issue a new command)* Hero selection is now automatically restored when you revive from Aegis* Dramatically improved performance during Echoslam* Rewrote Macropyre for some improved performance* Rewrote Morphling’s Waveform. It no longer causes you to lose control* Minor Scorched Earth effect optimization* Rewrote Shadow Word, fixing some minor performance issues and fixing the buff icon to be more responsive to the current state of the effect* Rupture buff icon timing now more accurately represents the status
##################Replay Data##################
* Added lots of new replay data features for game parsers (see details below)* Endgame replay data actions now automatically done a few seconds after 3 players leave* Fixed some bugs with replay data when host leaves the game
##################Cosmetic & Misc##################
* Added a new visual effect for Chronosphere (PGRU-Unexpected)* Added a new visual effect for Sentinel Fortify and Scourge Fortify (PGRU-Unexpected)* Couriers now spawn 175 units infront of the hero rather than ontop of the hero* Glyph no longer refreshes in -wtf mode* Randomized the second -test warning message time to prevent some abuses* Techies plays a special fun kill sound when he kills someone with Remote Mines and when he does suicide command near the destination point* Added a new icon for Venomancer’s Shadow Strike (236027)* Added a new Alchemist win animation (234249)* Added a new projectile for Lion’s attack (Infrisios)* Added a sound to Tidehunter’s attack* Added compressed Invoker Skin (241826)* Added a visual effect for Devour* Added a new visual effect for Lucent Beam/Eclipse (PGRU-Unexpected)* Added a new visual effect for Test of Faith when cast on allies (PGRU-Unexpected)* Added a visual effect for the LVL? Death bonus damage* Swapped Penitence and Purification icons (255729)* Added an optimized version of the effect used by Macropyre (PGRU-Unexpected)* Added color coding to the different modes of Ring of Basilius* Changed LVL? Death icon (150665)* Changed Panda’s Thunder Clap icon (160613)* Dark Ritual and Death Pact now show the amount they restored with text overhead (258956)* Techies’ name now includes the third goblin (77704)* Improved Roshan’s Turn Rate* Changed Faerie Dragon’s hotkey because of a recent conflict* Changed Undying’s hero hotkey to fix an issue with accidentally leveling up attribute bonus level 1
##################Bugs:##################
* Fixed some unintended sideeffects to sharing control in SD* Fixed a bug with mode entering and -cm* Fixed a bug that allowed you to deny an ally being healed by Shadow Word* Fixed a bug with avalanche hitting a Tossed allied hero* Fixed a minor bug with dummy units interaction with items* Fixed a minor coding bug with Toss* Fixed a very minor bug with Backstab angle calculation* Put a practical limit to prevent mass -roll spams* Temporarily disabled the click disassemble on Perseverance because of some problems. You can still use Courier or Circle of Power to disassemble it* Fixed a minor minimap glitch at taverns area for Scourge Players* Fixed a visual bug when swapping heroes with Kunkka* Fixed an area where you could get stuck while using TP Scroll* Fixed incorrect Gem of Truesight AOE in recent versions* Fixed -omsc* Fixed Phase Boots dispelling Curse of the Silent* Fixed Proudmoore’s name/class* Fixed Razor’s Tavern Hotkey* Fixed Shadow Wave not bouncing the correct number of times* Fixed some bugs possible when using couriers* Fixed some minor bugs that could cause units to retain control after the game was over* Fixed some minor bugs with Illuminate caster units* Fixed some small inconsistencies between Towers* Fixed the slow duration on Torrent lasting a little longer than intended* Fixed Wall of Replica not working on Magic Immune units* Fixed a few other minor bugs
New French and German translations are nearing completion. Other languages are in the works as well.
Download DotA Allstars 6.58 (English)
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Bye!

Download DotA Allstars Map 6.57b Ai 1.52 (revision 03)

File: DotA Allstars 6.57b Ai + v1.52Author: BuffMePlz (port AI+ v1.52 of RGB)Date: November 23th, 2008 (update 09/01/09 revision 03)Size: 3740.8 KB.Category: Hero Defense
Hello, new dota Ai Release!…
This map is a modification by “BuffMePlz” of the map AIplus v1.52 of RGB
Description:
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
AI by RGB Modes: -st, -ne, -he, -hg, -mc, -deModes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, nb, -ns, -nr, -ts, -pm, -oi, -mi
About AI by BuffMePlz:
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:-AI don’t properly react to -nb, -nm and -nt modes-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -test
Some commands have yet to be implemented properly:-ah-afk-kickafk-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)-cm
Additionally, I have added two Fun Taverns in the lower right corner. Currently includes fifteen legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Old Pudge (5.51), Old Chen (5.64), Old Medusa (5.84b), Void Demon (3.0d), Rider (5.72), God of Wind (6.01), Flame Lord (5.51), Avatar of Vengeance (6.32b), and Astral Trekker (3.0d).
To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 03) (update 09/01/09)-Restored resource preloading on Invoker-Lowered manacost on Direct Vengeance (Avatar of Vengeance)-Fixed the position of Leragas the Vile on the Scourge side-Rewrote Fly (Bat Rider) to address a few bugs-Fixed neutral creeps not spawning at 0:30 mark-Fixed super creep movement-Added Conjurer (5.51) to Fun Tavern (Extinct)-Slightly reduced map size
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 02) (update 28/11/08)-Fixed scoreboard bugs with No Mode-Fixed a bug with picking after the initial pick (-repick, -dm)-Fixed some map display strings-Rewrote Star Storm (Old Silencer) to improve ability behaviour-Star Storm and Rain of Chaos (Old Silencer) are no longer channelling-Silencer (Old Silencer) is no longer an orb effect-Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts-Changed visual effect on Tornado Barrier (God of Wind)-Changed God of Wind’s unit icon-Slightly improved Displace (God of Wind)-Added Bat Rider (6.00) to Fun Tavern (Extinct)-Updated Old Morphling’s spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider-Added new -fun command: -tryhero
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 01) (update 23/11/08)-First update to 6.57b-Fixed a bug with long gametype commands-Fixed display text for -csXX-Fixed a bug with Roshan’s armour aura after 50 minutes-Fixed a bug with selling Aghanim’s Scepter-Fixed a bug with -pe on the Scourge side-Rewrote Focus Fire to prevent crashes with AI-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)-AI Keeper of the Light now properly learns attribute bonuses-Run Down (Rider) now gives vision of the targeted unit-Improved the targeting and behaviour of Betrayal (Old Invoker)-Fixed seeing a dummy ability when swapping with AI Sand King
*Unofficial fixes-Fixed some typos (Eye of Skadi Ranged, Windrunner, Captain CoCo’s Rum, Recall, Courier Shield, Burst)
6.57b Port of AI+ and -fun content by BuffMePlz.
- Download [Link 1]
- Download [Link 2]
- Download [Link 3]
- Download [Link 4]
===========================- Find more maps DotA Ai here: DotA Ai
- Find more maps DotA Ai by BuffMePlz here: DotA Ai by BuffMePlz .
- Find more maps DotA Ai by RGB here: DotA Ai by RGB .

Download DotA Allstars Map 6.57b Ai 1.52 (revision 03)

File: DotA Allstars 6.57b Ai + v1.52Author: BuffMePlz (port AI+ v1.52 of RGB)Date: November 23th, 2008 (update 09/01/09 revision 03)Size: 3740.8 KB.Category: Hero Defense
Hello, new dota Ai Release!…
This map is a modification by “BuffMePlz” of the map AIplus v1.52 of RGB
Description:
Choose from 93 unique heroes in an epic battle to defend the Anciesnts…
AI by RGB Modes: -st, -ne, -he, -hg, -mc, -deModes: -ap, -ar, -lm, -rd, -xl, -sd, -dm, -mm, -tr, -vr, -rv, -mr, -du, -sp, -sh, -aa, -ai, -as, -id, -em, -sc, -np, -om, -nt, -nm, nb, -ns, -nr, -ts, -pm, -oi, -mi
About AI by BuffMePlz:
This is a port of RGB’s AI+ v1.52 (originally written for DotA Allstars 6.48b).
It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.
THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:-AI don’t properly react to -nb, -nm and -nt modes-Some exploits that should have been fixed are still in the game…just don’t use them. If you really want to cheat against AI, just use -test
Some commands have yet to be implemented properly:-ah-afk-kickafk-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)-cm
Additionally, I have added two Fun Taverns in the lower right corner. Currently includes fifteen legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Old Pudge (5.51), Old Chen (5.64), Old Medusa (5.84b), Void Demon (3.0d), Rider (5.72), God of Wind (6.01), Flame Lord (5.51), Avatar of Vengeance (6.32b), and Astral Trekker (3.0d).
To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 03) (update 09/01/09)-Restored resource preloading on Invoker-Lowered manacost on Direct Vengeance (Avatar of Vengeance)-Fixed the position of Leragas the Vile on the Scourge side-Rewrote Fly (Bat Rider) to address a few bugs-Fixed neutral creeps not spawning at 0:30 mark-Fixed super creep movement-Added Conjurer (5.51) to Fun Tavern (Extinct)-Slightly reduced map size
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- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 02) (update 28/11/08)-Fixed scoreboard bugs with No Mode-Fixed a bug with picking after the initial pick (-repick, -dm)-Fixed some map display strings-Rewrote Star Storm (Old Silencer) to improve ability behaviour-Star Storm and Rain of Chaos (Old Silencer) are no longer channelling-Silencer (Old Silencer) is no longer an orb effect-Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts-Changed visual effect on Tornado Barrier (God of Wind)-Changed God of Wind’s unit icon-Slightly improved Displace (God of Wind)-Added Bat Rider (6.00) to Fun Tavern (Extinct)-Updated Old Morphling’s spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider-Added new -fun command: -tryhero
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- Changelog DotA Allstars 6.57b AI plus + v1.52 (Revision 01) (update 23/11/08)-First update to 6.57b-Fixed a bug with long gametype commands-Fixed display text for -csXX-Fixed a bug with Roshan’s armour aura after 50 minutes-Fixed a bug with selling Aghanim’s Scepter-Fixed a bug with -pe on the Scourge side-Rewrote Focus Fire to prevent crashes with AI-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)-AI Keeper of the Light now properly learns attribute bonuses-Run Down (Rider) now gives vision of the targeted unit-Improved the targeting and behaviour of Betrayal (Old Invoker)-Fixed seeing a dummy ability when swapping with AI Sand King
*Unofficial fixes-Fixed some typos (Eye of Skadi Ranged, Windrunner, Captain CoCo’s Rum, Recall, Courier Shield, Burst)
6.57b Port of AI+ and -fun content by BuffMePlz.
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